The stealth/adventure/brawler/RPG gameplay is slick and intuitive, characters are interesting and “alive”, and the combat is fun and visually realistic (which is a nice way of saying “bloody”). The level of polish is astonishing throughout the entire game. David Twohy (the scriptwriter for both Riddick movies) and Vin Diesel both contributed to the game’s development, assuring a maximum level of consistency with the world shown on the big screen. Some even say that this game has greatly exceeded the movies it was based upon. The Chronicles of Riddick does not simply break this rule, it obliterates the rule and dances on its still-warm ashes. There is a rule that licensed games based on movies are typically, well, not too good. Make a dramatic escape from Butcher Bay, the galaxy’s deadliest prison, in this intense fusion of first-person shooter, fighter, and stealth adventure. This game takes place before either of the movies, filling in some of the backstory of Riddick’s dark and dangerous past. The enigmatic anti-hero of Riddick is famous, of course, from the runaway sleeper hit of 2000–Pitch Black–and its sequel, The Chronicles of Riddick. You are Riddick, the most wanted man in the universe.
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